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Devlog
Submission to GoedWare Game Jam #13 (+ prizes 🏆)
Dick Storm's day off
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Devlog
Part five- a different direction
March 11, 2025
by
kkcn
1
Right now it's two days after the submission deadline. My game has been rated 18 times, and played 40 times. It's pretty early to look back at it, and ponder what I learned, but the devlog deadline is...
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Part four- tragedy strikes
March 08, 2025
by
kkcn
There is a way I like to manage my time, when doing game jams. Basically- I want to have all the main stuff implemented by the midpoint. Then I can decide, if I want to add more stuff, polish what I h...
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Part three- anomaly design
March 08, 2025
by
kkcn
From the technical standpoint. The anomalies are handled by two scripts. The first one is a Anomaly Manager. When player moves to another iteration of the loop, it decides if the next one is gonna hav...
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Part two- tiny level design
March 08, 2025
by
kkcn
There is something freeing in setting your game in a alien base, goblin fortress or... you know, environment, that doesn't exist in real world. As a developer you can focus on "rule of cool", think ab...
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Part one- the easiest genre!
March 08, 2025
by
kkcn
As most jam games, this one starts with a theme. This time, it's "BREAKING THE LOOP". We figured, that we are gonna make one of those anomaly search games. If you don't know what I'm talking about, he...
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